blk (I edited my original post accordingly) Yeah, that fault is on my part, the file ending is actually. blk file, but thats all Warthunder needs to detect a user skin being present. Of course nothing would happen upon selecting it, as the file contains nothing but a. I started the game up, logged in, selected the 元/33 CC (italian 1.0 SPG) and voilà, the dummy file showed up. The file itself contained no information. Just to give another example, I created a test file under the same directory as mentioned above, created a new textfile within it and named said text file " it_l3_cc". a skin for the Me 262 A1 can be used on all the other variants too) blk files in a single skin folder, so that the same skin can be used on different aircraft (e.g. The whole userskin system is a bit fiddly at times, but what I learned is that the name of the text file in your skin folder is the most important part! named like the dummy file created when creating a new user skin.Īs an example, I have three user skins for the german P-47, stored in three files under Warthunder/Userskins :Īnd when looking ingame, the three different skins are displayed correctly: blk file that comes with a custom skin is named proberly, i.e.
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